Griddly
stable

About

  • Introduction
  • Community
  • Hall of Fame
  • Artwork
  • Frequently Asked Questions

Getting Started

  • Installation
  • OpenAI Gym Interface
  • Griddly Description YAML
  • Action Spaces
  • Observation Spaces
  • Visualization
  • Procedural Content Generation

Games

  • Single-Player
  • RTS
  • Multi-Agent

Reinforcement learning

  • Reinforcement Learning with RLLib
  • Single Agent Games
  • Multi Agent
  • Real Time Strategy

Tutorials

  • GDY Tutorial - Making Sokoban
  • GDY Schema Tutorial
  • Proximity Triggers

Reference

  • Griddy Description YAML
Griddly
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Griddly DocsΒΆ

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Griddly documentation.

About

  • Introduction
  • Community
  • Hall of Fame
  • Artwork
  • Frequently Asked Questions

Getting Started

  • Installation
    • Python
    • Prerequisites
    • Other Languages
  • OpenAI Gym Interface
    • Registering Your Own Environment
    • Observer Types
    • The Global Observer
  • Griddly Description YAML
    • GDY Schema
  • Action Spaces
    • Overview
    • Examples
  • Observation Spaces
    • Overview
    • Pixels
    • Vector
    • Semantic State
    • Event History
  • Visualization
    • Live Rendering
    • Saving Images
    • Saving Videos
  • Procedural Content Generation
    • Level Maps
    • Clusters Level Generator

Games

  • Single-Player
  • RTS
  • Multi-Agent

Reinforcement learning

  • Reinforcement Learning with RLLib
    • Examples Setup
    • Environment Parameters
    • Level Randomization
    • Agents
      • Simple Convolutional agent
      • Global Average Pooling
    • Weights and Biases (WandB)
    • Recording Videos
      • Uploading Videos to WandB
    • Recording Environment Actions
      • Uploading Environment Events to WandB
  • Single Agent Games
    • Full Example
  • Multi Agent
    • Handling agent done
    • Full Example
  • Real Time Strategy
    • Conditional Action Trees
    • Full Example

Tutorials

  • GDY Tutorial - Making Sokoban
  • GDY Schema Tutorial
    • Visual Studio Code
    • PyCharm
  • Proximity Triggers
    • Step 1 - Create the lava, water and spider objects
    • Step 3 - Set up the proximity trigger for lava
    • Step 4 - Set up the proximity trigger for water
    • Full GDY Description

Reference

  • Griddy Description YAML
    • Environment
    • Actions
    • Objects
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© Copyright 2020, Chris Bamford. Revision f0f3ef44.

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